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AFTER CERTAINTY

Concept

Harm

Harm names where cost lands when influence is exercised—who absorbs it, who is kept in view, and what displacement is treated as acceptable. It marks the lived consequence of action, authority, design, or coordination.

Appears in chapters

  1. Chapter 3 — Releasing the Need for Heroes and Villains

    in After Certainty

  2. Chapter 6 — Speech That Does Less Harm

    in After Certainty

  3. Chapter 8 — Conflict, Confession, and Repair

    in Learning to See

  4. Chapter 9 — Suffering, Meaning, and Moral Imagination

    in Learning to See

  5. Chapter 10 — Cultural Sediment

    in Learning to See

  6. Chapter 11 — Archaeology Without Contempt

    in Learning to See

  7. Chapter 5 — The Moral Language of Playing Hurt

    in The Game We Think We Saw

  8. Chapter 4 — Ashfen

    in Velorum

And 20 more chapters with this association.